Set All Navigation Rules

Set All Navigation Rules

Windows
MacOS
Linux

Sets the widget navigation rules for all directions. This can only be called on widgets that are in a widget tree.

Target is Widget

Set All Navigation Rules
Target
Select Asset
Rule
Escape
Widget to Focus
None

Inputs

In
Exec
Target
Widget Object Reference
Rule
EUINavigationRule Enum

The rule to use when navigation is taking place

Widget to Focus
Name

When using the Explicit rule, focus on this widget

Outputs

Out
Exec

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback