Devices

Devices

Windows
MacOS
Linux
On this page

Actions

Add Device Visualization Component Async

Add Device Visualization Component Async

Target is Async Task Load XRDevice Vis Component

Add Device Visualization Component Blocking

Spawns a render component for the specified XR device.

NOTE: The associated XR system backend has to provide a model for this to work - if one is not available for the specific device, then this will fail and return an invalid (null) object.

Target is XRAsset Function Library

Add Named Device Visualization Component Async

Add Named Device Visualization Component Async

Target is Async Task Load XRDevice Vis Component

Add Named Device Visualization Component Blocking

Spawns a render component for the specified XR device.

NOTE: The associated XR system backend has to provide a model for this to work - if one is not available for the specific device, then this will fail and return an invalid (null) object.

Target is XRAsset Function Library

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback