3. Create the Basic Assets

Step 3. Create the Basic Assets

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To start, you will need create 4 assets in the Content Browser: an AI Controller Blueprint, a Character Blueprint, a Behavior Tree Asset, and a Black Board Asset.

ContentBrowser.jpg

Steps

  1. New -> Blueprint -> AI Controller

    You will need to search for AI Controller, as they are different from Player Controller.

    AIC.png

    Name this Blueprint "Follower_AI_CON".

  2. New -> Blueprint -> Character

    charBP.png

    Name this Blueprint "AI_Character".

  3. New -> Artificial Intelligence -> Behavior Tree

    newBT.png

    Name the Behavior Tree "FollowerBT".

  4. New -> Artificial Intelligence -> Blackboard.

    newBB.png

    Name the Blackboard "FollowerBlackboard".

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