1.1 - Creating Folders

Learn how to create folders in the Content Browser.

Windows
MacOS
Linux

At this point, you should have created a new UE4 Project.

LevelEditor_Windows.png

LevelEditor_Mac.png

It's always good practice to keep your project's content organized. The first thing you're going to learn is how to create a folder that will store your imported content.

Before you get started: Download Quick Start Assets from the following link. * Sample Assets

  1. Extract the downloaded assets to a location on your computer.

    ExtractedContent.png

    ExtractedContent_Mac.png

  2. From the Content Browser inside the Editor, click the Add New button.

    AddNewButton.png

  3. Select New Folder to create a new folder in '/Game'.

    NewFolderSelection.png

  4. Name the folder 'QuickStartContent'.

    QuickStartContentFolder.png

  5. Double-click the 'QuickStartContent' folder.

Naming conventions matter! Be consistent when naming folders and files.

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