1 - Required Project Setup

Learn how to set up your project in Unreal Engine 4.

Windows
MacOS
Linux

This is what you'll see when you launch UE4.

UnrealProjectBrowser.png

Setting up your project is easy!

  1. Click the New Project tab from the Unreal Project Browser.

  2. Click the Blueprint tab and select Blank.

  3. Select the following settings: Desktop / Console Maximum Quality * **With Starter Content**

  4. Select a location for your project to be stored: ProjectLocation.png

  5. Name your project: ProjectName.png

  6. Click the Create Project button: CreateProjectButton.png

From now on, UE4 will save all of your content as a project on the disk. As you complete this tutorial, UE4 organizes your meshes and textures. The Content Browser is a great way to navigate through your project's directory structure.

ContentBrowserWSC.png

You can also find content by navigating through the project folder located on the hard drive.

updatedPrjHierarchy.png

By now, you should be comfortable creating projects and browsing through content in UE4.

UE4 automatically imports content added to a Project's directory.

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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