This page assumes you have prior knowledge of the following topics. Please read them before proceeding.
Enable the Niagara Plugin
Spawning a Static Mesh instead of a camera-facing sprite can increase the realism of the effects you are creating. In the following How-To, we will show how to set up a Niagara Emitter to spawn Static Meshes instead of sprites.
Prerequisite Step: This How-To uses the Shape_Sphere Static Mesh, which is found with the Starter Content. If you have not done so already, make sure that this Static Mesh or the Starter Content has been added to your project.
When complete, you will have a Niagara System playing the Niagara Emitter when you place the Niagara System in a level (like in the following video).