5. On Your Own

What to do next with the Grass Tool.

Windows
MacOS
Linux

Now that you have seen the power that the Grass tool offers, try using the tools listed below in conjunction with what you have just learned to make a level that looks like the following image:

T_On_Your_Own.png

  • Use the Procedural Foliage Tool to make the Landscape look like it is densely covered in grass, flowers and bushes.

  • Define the look and feel of the Landscape terrain using the Landscape Sculpt tools to add things like hills, mountains and lakes.

  • Give the surface of the Landscape more visual variety and detail by creating a Landscape Material that has multiple Textures that can be painted on the Landscape terrain.

  • Adjust the Directional Light to make the level lighting resemble lighting that happens in the early morning or late afternoon.

  • Set up the level lighting to use a completely dynamic based lighting solution that will make use of dynamic shadows as well as Ray Traced Distance Field Soft Shadows .

  • Try using the Foliage System tools to remove or tweak the placement, rotation and scale of the Foliage meshes that are placed by the Procedural Foliage tool so that you can get the exact look you are going for.

  • Show off your creation to others by using a Camera in conjunction with Matinee to render out a video of your level for you to share with the world.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback