Working with Flipbook Components
When you are ready to start working with your Flipbook Component, you can head to the Graph tab and see it listed under the Components section of the MyBlueprint window, along with any other Components that were added to the Blueprint.
To access or affect the Flipbook Component in anyway, you will need to hold Ctrl and Drag-Drop the Flipbook Component into a graph.
This will Get the Flipbook Component at which point you can drag off it and call any number of Events or Functions on it.
You will see that there are some actions that can only be taken with Flipbooks if you search in the Context Menu for Flipbook.
This is where you can perform actions such as determining if the Flipbook is currently Playing, getting its current Play Rate, setting a new Play Rate, Starting, Stopping or Reversing etc. You can also get the current Source Flipbook asset as well as set a new Source Flipbook asset to use, which will switch the animation.
You can also access this by searching for Sprite which provides options for changing the Sprite Color as well.