Learn to use this Early Access feature, but use caution when shipping with it.
This feature is Early Access.
Features available in Early Access give you the opportunity to learn how they work, plan your pipeline, and create test content. You should use caution when using these features in production, as we are still working to get to shipping-quality performance, stability, and platform support. We support backward compatibility for assets, and the APIs for these features are stable.

Professional Video I/O

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Augmented reality experiences — mixing traditional 2D video with real-time 3D environments — are becoming increasingly in demand for film and broadcast media applications. The pages in this section describe how you can make the Unreal Engine work as a seamless part of your video production pipeline:

  • Get professional-level video and audio into the Unreal Engine, composited into the virtual 3D world on the fly.
  • Apply effects to the imported video directly in the Unreal Engine, like chroma-keying, lens undistortion, color correction, and more.
  • Synchronize the Unreal Engine with the timecode and frame rate of your input video, to eliminate timing issues.
  • And render video feeds from the Unreal Editor or from your running game project back out to your studio's video pipeline.

Getting Started

Guides

Reference

Sample Projects