Professional Video I/O

Contains information about getting professional quality video into and out of the Unreal Engine.

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Augmented reality experiences — mixing traditional 2D video with real-time 3D environments — are becoming increasingly in demand for film and broadcast media applications. The pages in this section describe how you can make the Unreal Engine work as a seamless part of your video production pipeline:

  • Play professional-level video and audio live in the Unreal Engine, composited into the virtual 3D world on the fly.

  • Apply effects to the imported video directly in the Unreal Engine, like chroma-keying, lens undistortion, color correction, and more.

  • Synchronize the Unreal Engine with the timecode and frame rate of your input video, to eliminate timing issues.

  • Render video feeds from the Unreal Editor or from your running game project back out to your studio's video pipeline.

Getting Started

Guides

Reference

Sample Projects

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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