Blueprints and Render Targets

Using Render Targets with Blueprints in Unreal Engine 4.

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BlueprintRenderTarget.png

Using Blueprints to draw Materials into Render Targets, and then using or saving those results, can enable a variety of game-specific rendering effects. On the following pages, you will find several links to documentation that covers how to use Blueprints and Render Targets.

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