Play In Editor Settings

Set up window sizes and other options for the Play-In feature

Windows
MacOS
Linux

The Play settings panel can be opened two different ways:

  • The Play settings panel can be opened clicking Edit > Editor Preferences...

    Then, select the Play section of the Editor Preferences window.

    PIE_Settings_Preferences.png

  • Or you can open it by clicking on Advanced Settings... at the bottom of the Play dropdown menu.

    PIE_settings_buttonmenu.png

Play In Editor

The Play In Editor settings allow you to change the mouse control behavior when in a Play In Editor session. These settings only apply for Play In Editor sessions that display in the Level Viewport. As a result, there are no default window sizes to set.

Setting

Description

Game Gets Mouse Control

Show Mouse Control Label

Mouse Control Label Position

Play in New Window

When starting a Play In Editor session that displays in a new window, these settings determine the size and starting position of the new window that appears.

Setting

Description

New Window Size (in pixels)

Sets the width and height of floating Play in Editor windows (in pixels):

  • Pick from a list of common window sizes, including settings for devices like phones and tablets.

New Window Position (in pixels)

Sets the screen coordinates for the top-left corner of floating Play In Editor windows (in pixels):

Play in Standalone Game

When starting a Play In Editor session that displays in a standalone game window, these settings determine the size and starting position of the new window that appears. There are also options that allow you to pass additional command line settings on to the game client.

Setting

Description

Standalone Window Size (in pixels)

Sets the width and height of standalone game windows (in pixels):

  • Pick from a list of common window sizes, including settings for devices like phones and tablets.

Client Command Line Options

Generates a command line for additional settings that will be passed to the game clients:

Multiplayer Options

These are basic and advanced options for networked Play In Editor testing. In addition to the number of players and dedicated server options from the Play In dropdown menu, there are settings for URL parameters, gamepad routing, and reverting to the multiple-process testing method.

Setting

Description

Number of Players

Server Game Options

Run Dedicated Server

Route 1st Gamepad to 2nd Client

Use Single Process

Select Skin
Light
Dark

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