3. Create Your Project

Start a template project

Windows
MacOS
Linux
On this page

Steps

In the following section we will be creating a new project for use to test deployment to Android with. The project that we create will be a Blueprint based project that will use the Blueprint Third Person template.

  1. From the Unreal Projects Browser create a new Blueprint based project with the following options. Use the Third Person Template Set target hardware to Mobile / Tablet Set the Graphics level to Scalable 3D or 2D Do not include the Starter Content * Give the project a name of AndroidProject

    new_android_project.png

  2. Once that is completed, press the Create Project button to create the project.

While we have selected a Blueprint based project for this example, any type of project, C++ or Blueprint, can be used to packaged and deployed to an Android device.

End Result

When completed you will now have a UE4 project that is setup for use with a mobile device.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback