7. Test Your Map on a Device

Launch a map from Unreal Editor to your iOS device for testing.

Windows
MacOS
Linux

[/VAR]

[VAR:OSSelect_Linux]

Steps

This section we will go over importing your mobile provision so that you can build and deploy UE4 projects to iOS devices.

  1. First, make sure to connect your iOS device to your computer via a USB cable if it is not already connected.

  2. Next, open your project in Unreal Editor.

    open_project.png

  3. Open up your project settings by going to Edit > Project Settings.

    Provision_01.png

  4. Then under Platforms > iOS in the Mobile Provision section, press the Import Provision button to import your provision and then do the same for the Import Certificate.

    Provision_02.png

  5. If things have been setup and imported correctly, you should see the word Valid in the Status.

    Provision_03.png

    If you are having issues with the Mobile Provisions check out the official Apple Help for more troubleshooting information.

  6. In the toolbar, click the arrow next to Launch to open the Launch Options menu and select the iOS device.

    launch_ios.png

    launch_ios_Mac.png

  7. The current map is cooked and packaged and installed on your device.

    project_cooking.png
    project_packaging.png
    project_deploying.png

  8. A message is displayed when the game is successfully installed to your device.

    project_success.png

End Result

When completed, locate the app on your iOS device and open it up. Once opened, you should see something similar to the following image on your iOS device.

game_device.png

[/VAR]

[VAR:OSSelect_Linux]

Steps

This section we will go over importing your mobile provision so that you can build and deploy UE4 projects to iOS devices.

  1. First, make sure to connect your iOS device to your computer via a USB cable if it is not already connected.

  2. Next, open your project in Unreal Editor.

    open_project.png

  3. Open up your project settings by going to Edit > Project Settings.

    Provision_01.png

  4. Then under Platforms > iOS in the Mobile Provision section, press the Import Provision button to import your provision. You only need to import a Certificate if you are using one from a different project or machine.

    Provision_02.png

  5. If things have been setup and imported correctly, you should see the word Valid in the Status.

    Provision_03.png

    If you are having issues with the Mobile Provisions check out the offical Apple Help for more troubleshooting information.

  6. In the toolbar, click the arrow next to Launch to open the Launch Options menu and select the iOS device.

    launch_ios.png

    launch_ios_Mac.png

  7. The current map is cooked and packaged and installed on your device.

    project_cooking.png
    project_packaging.png
    project_deploying.png

  8. A message is displayed when the game is successfully installed to your device.

    project_success.png

End Result

When completed, locate the app on your iOS device and open it up. Once opened, you should see something similar to the following image on your iOS device.

game_device.png

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