1. Google VR Project Creation

Creating a UE4 project that can be used with Google VR.

On this page

In this part of the Google VR Quick Start, we will go over how to create a new UE4 project that has the best settings for Google VR development.

Google has a provided a very detailed document that goes over everything you need to know to get the most out of Daydream. You can find the documents by going to the Official Google Daydream Unreal help site.


  1. From the UE4 Launcher make sure that you have UE4 version 4.12 or later downloaded and installed then press the Launch button to open the Unreal Project Browser.

    Click for full image.

  2. In the Unreal Project Browser, go to the New Project section and select the Blueprint base project option.

    Click for full image.

  3. Due to the demanding rendering requirements of VR in general, it is best to start out any new UE4 VR project with the following settings to ensure that your project will run at the correct frame rate right from the start.

    Click for full image.

    • Blank Project

    • Mobile / Tablet

    • Scalable 3D / 2D

    • No Starter Content

  4. Set the location where the project will be created and also give the project a name.

    Click for full image.

    • For this example the project name will be GVR_QS.

  5. Finally, press the Create Project button that is located in the lower right-hand corner to create the project.

    Click for full image.

End Result

In the next section of the Google VR Quick Start, we will go over all the needed project settings to ensure that your UE4 project will work with Google VR.

Select Skin

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback