3. On Your Own!

Using the methods provided during this guide, polish up your level with additional content and read up on related topics.

Windows
MacOS
Linux

Now that you can view a UE4 project using SteamVR and the HTC Vive, try adding the following items to your project.

  • Use the Migrate Tool to move content from one of the mobile content examples into your project for use.

  • Add support for Motion Controllers so that the user can move objects around in VR just like they would in real life.

  • Use the GPU Profiler to help track your projects performance while you are building it.

Here are some additional resources that provide useful information for developing VR projects inside of Unreal Engine 4.

Documentation

Content to Try

store_CouchKnights_screenshot_3.png

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CouchKnights

Showdown

store_VREditor_screenshot_5.png

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VR Mode

Robo Recall

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