1 - Required Project Setup

Creating a new project with the specifications we need


You should have a copy of Visual Studio 2015 for Desktop (Preferably Community or Professional Editions) installed before starting this tutorial. For setup instructions, please see Setting Up Visual Studio for Unreal Engine .

You should have a copy of Xcode 9 installed before starting this tutorial.

  1. Open Unreal Engine from the Launcher. The Create a New Project will appear.

  2. Click on the New Project tab and then select the C++ tab. From there, select Basic Code so we have a clean starting point, and make sure With Starter Content is set. We'll need to enter a project name, so we'll use "QuickStart". We can now click Create Project and get started.


The Unreal Editor will now open our new project. Visual Studio will also open and load the solution file that our project has created.

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