3 - Implementing Projectiles

How to implement projectiles for your First Person Shooter game.

Windows
MacOS
Linux
Prerequisite Topics

This page assumes you have prior knowledge of the following topics. Please read them before proceeding.

On this page

CrosshairsInGame.png This is what you'll see at the end of this section.

Goals

The purpose of this section is to show you how to implement projectiles for your First Person Shooter game.

Objectives

By the end of this section of the tutorial, you'll be able to:

  • Add Projectiles to your Game

  • Implement Shooting

  • Set-up Projectile Collision and Lifetime

  • Get your Projectiles to Interact with the World

  • Add Crosshairs to your Viewport

Steps

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback