This page assumes you have prior knowledge of the following topics. Please read them before proceeding.
This is what you'll see at the end of this section.
Goals
The purpose of this section is to show you how to add animations for your First Person Shooter character.
Objectives
By the end of this section of the tutorial you'll be able to:
Animate your Character
Set-up your Event Graph
Add an Animation State Machine
Add Transition States to your Animation
Associate the Animation Blueprint with the Character Blueprint