unreal.ARFaceTransformMixing

class unreal.ARFaceTransformMixing

Bases: EnumBase

EARFace Transform Mixing

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

COMPONENT_LOCATION_TRACKED_ROTATION: ARFaceTransformMixing

Use the component’s location and apply the rotation from the tracked mesh

Type:

1

COMPONENT_ONLY: ARFaceTransformMixing

Uses the component’s transform exclusively. Only setting for non-tracked meshes

Type:

0

COMPONENT_WITH_TRACKED: ARFaceTransformMixing

Concatenate the component and the tracked face transforms

Type:

2

TRACKING_ONLY: ARFaceTransformMixing

Use only the tracked face transform

Type:

3