class unreal.ARMeshGeometry(outer=None, name='None')

Bases: unreal.ARTrackedGeometry

ARMesh Geometry

C++ Source:

  • Module: AugmentedReality

  • File: ARTrackable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • unique_id (Guid): [Read-Write] Unique Id

get_object_classification_at_location(world_location, max_location_diff=10.0) → (out_classification=ARObjectClassification, out_classification_location=Vector) or None

Try to determine the classification of the object at a world space location the world location where the classification is needed: the classification result: the world location at where the classification is calculated: the max distance between the specified world location and the classification location: whether a valid classification result is calculated:

  • world_location (Vector) –

  • max_location_diff (float) –


out_classification (ARObjectClassification):

out_classification_location (Vector):

Return type

tuple or None