unreal.ARPoseUpdatePayload

class unreal.ARPoseUpdatePayload(world_transform: Transform = Ellipsis, joint_transforms: None = [])

Bases: StructBase

ARPose Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • joint_transforms (Array[Transform]): [Read-Write]

  • world_transform (Transform): [Read-Write]

property joint_transforms: None

[Read-Write]

Type:

(Array[Transform])

property world_transform: Transform

[Read-Write]

Type:

(Transform)