unreal.ARSessionPayload

class unreal.ARSessionPayload(config_flags: int = 0, default_mesh_material: MaterialInterface = Ellipsis, default_wireframe_mesh_material: MaterialInterface = Ellipsis)

Bases: StructBase

ARSession Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • config_flags (int32): [Read-Write]

  • default_mesh_material (MaterialInterface): [Read-Write]

  • default_wireframe_mesh_material (MaterialInterface): [Read-Write]

property config_flags: int

[Read-Only]

Type:

(int32)

property default_mesh_material: MaterialInterface

[Read-Only]

Type:

(MaterialInterface)

property default_wireframe_mesh_material: MaterialInterface

[Read-Only]

Type:

(MaterialInterface)