unreal.ARWorldMappingState

class unreal.ARWorldMappingState

Bases: unreal.EnumBase

Gives feedback as to whether the AR data can be saved and relocalized or not

C++ Source:

  • Module: AugmentedReality
  • File: ARTypes.h
MAPPED

3 – World mapping has mapped the area and is fully relocalizable

NOT_AVAILABLE

0 – World mapping is not available

STILL_MAPPING_NOT_RELOCALIZABLE

1 – World mapping is still in progress but without enough data for relocalization

STILL_MAPPING_RELOCALIZABLE

2 – World mapping is still in progress but there is enough data captured for relocalization