unreal.AbilityAsync_WaitGameplayTagCountChanged
¶
- class unreal.AbilityAsync_WaitGameplayTagCountChanged(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AbilityAsync
Ability Async Wait Gameplay Tag Count Changed
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityAsync_WaitGameplayTagCountChanged.h
Editor Properties: (see get_editor_property/set_editor_property)
tag_count_changed
(AsyncWaitGameplayTagCountDelegate): [Read-Write]
- property tag_count_changed: AsyncWaitGameplayTagCountDelegate¶
[Read-Write]
- Type:
(AsyncWaitGameplayTagCountDelegate)