unreal.AbilityTask_WaitGameplayEffectRemoved

class unreal.AbilityTask_WaitGameplayEffectRemoved(outer: Object | None = None, name: Name | str = 'None')

Bases: AbilityTask

Waits for the actor to activate another ability

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectRemoved.h

Editor Properties: (see get_editor_property/set_editor_property)

  • invalid_handle (WaitGameplayEffectRemovedDelegate): [Read-Write]

  • on_removed (WaitGameplayEffectRemovedDelegate): [Read-Write]

property invalid_handle: WaitGameplayEffectRemovedDelegate

[Read-Write]

Type:

(WaitGameplayEffectRemovedDelegate)

property on_removed: WaitGameplayEffectRemovedDelegate

[Read-Write]

Type:

(WaitGameplayEffectRemovedDelegate)