unreal.AbilityTask_WaitGameplayTagCountChanged

class unreal.AbilityTask_WaitGameplayTagCountChanged(outer: Object | None = None, name: Name | str = 'None')

Bases: AbilityTask

Ability Task Wait Gameplay Tag Count Changed

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayTagCountChanged.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tag_count_changed (WaitGameplayTagCountDelegate): [Read-Write]

property tag_count_changed: WaitGameplayTagCountDelegate

[Read-Write]

Type:

(WaitGameplayTagCountDelegate)