unreal.AnimDetailControlsProxyBool

class unreal.AnimDetailControlsProxyBool(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimDetailControlsKeyedProxy

Anim Detail Controls Proxy Bool

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: AnimDetailsProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bool (AnimDetailProxyBool): [Read-Write]

  • name (Name): [Read-Only]

property bool: AnimDetailProxyBool

[Read-Write]

Type:

(AnimDetailProxyBool)