unreal.AnimDetailProxyVector2D

class unreal.AnimDetailProxyVector2D(x: float = 0.0, y: float = 0.0)

Bases: StructBase

Anim Detail Proxy Vector 2D

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: AnimDetailsProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • x (double): [Read-Write]

  • y (double): [Read-Write]

property x: float

[Read-Write]

Type:

(double)

property y: float

[Read-Write]

Type:

(double)