unreal.AnimNextRigVMAssetEntry

class unreal.AnimNextRigVMAssetEntry(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class that defines an entry in a parameter block, e.g. a parameter binding

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNextUncookedOnly

  • File: AnimNextRigVMAssetEntry.h