unreal.AnimNextSchedule

class unreal.AnimNextSchedule(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Anim Next Schedule

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNext

  • File: AnimNextSchedule.h

Editor Properties: (see get_editor_property/set_editor_property)

  • entries (Array[AnimNextScheduleEntry]): [Read-Write] Editor only TODO: move this into an editor only subobject TODO: this is currently only a linear list, we want it to be a graph