unreal.AnimNextSchedule
¶
- class unreal.AnimNextSchedule(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Anim Next Schedule
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: AnimNextSchedule.h
Editor Properties: (see get_editor_property/set_editor_property)
entries
(Array[AnimNextScheduleEntry]): [Read-Write] Editor only TODO: move this into an editor only subobject TODO: this is currently only a linear list, we want it to be a graph