unreal.AnimNotifyState_PoseSearchSamplingAttribute

class unreal.AnimNotifyState_PoseSearchSamplingAttribute(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimNotifyState_PoseSearchSamplingEvent

UPoseSearchFeatureChannel(s) can use this UAnimNotifyState_PoseSearchSamplingAttribute as animation space position, rotation, and linear velocity provider during database indexing by specifying their SamplingAttributeId property to match UAnimNotifyState_PoseSearchSamplingAttribute::SamplingAttributeId

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearchAnimNotifies.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone (BoneReference): [Read-Write]

  • linear_velocity (Vector): [Read-Write]

  • notify_color (Color): [Read-Write] Color of Notify in editor

  • position (Vector): [Read-Write]

  • rotation (Quat): [Read-Write]

  • sampling_attribute_id (int32): [Read-Write]

  • should_fire_in_editor (bool): [Read-Write] Whether this notify state instance should fire in animation editors