unreal.AnimationWarpingLibrary
¶
- class unreal.AnimationWarpingLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Exposes operations related to Animation Warping
C++ Source:
Plugin: AnimationWarping
Module: AnimationWarpingRuntime
File: AnimationWarpingLibrary.h
- classmethod get_curve_value_from_animation(animation, curve_name, time) float or None ¶
Helper function to extract the value of a curve in an animation at a given time
- Parameters:
animation (AnimSequenceBase) –
curve_name (Name) –
time (float) –
- Returns:
out_value (float):
- Return type:
float or None
- classmethod get_offset_root_transform(node) Transform ¶
Get the current world space transform from the offset root bone animgraph node
- Parameters:
node (AnimNodeReference) –
- Return type: