unreal.ApplicationState

class unreal.ApplicationState

Bases: EnumBase

application state when the game receives a notification

C++ Source:

  • Module: Engine

  • File: BlueprintPlatformLibrary.h

ACTIVE: ApplicationState

The Application was active when receiving the notification

Type:

3

BACKGROUND: ApplicationState

The Application was in the background when receiving the notification

Type:

2

INACTIVE: ApplicationState

The Application was inactive when receiving the notification

Type:

1

UNKNOWN: ApplicationState

The Application was in an unknown state when receiving the notification

Type:

0