unreal.AsyncActionChangePrimaryAssetBundles
¶
- class unreal.AsyncActionChangePrimaryAssetBundles(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AsyncActionLoadPrimaryAssetBase
Async Action Change Primary Asset Bundles
C++ Source:
Module: Engine
File: AsyncActionLoadPrimaryAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
completed
(OnPrimaryAssetBundlesChanged): [Read-Write]
- property completed: OnPrimaryAssetBundlesChanged¶
[Read-Write]
- Type: