unreal.AsyncTask_LoadXRDeviceVisComponent

class unreal.AsyncTask_LoadXRDeviceVisComponent(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintAsyncActionBase

Async Task Load XRDevice Vis Component

C++ Source:

  • Plugin: XRBase

  • Module: XRBase

  • File: XRAssetFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_load_failure (DeviceModelLoadedDelegate): [Read-Write]

  • on_model_loaded (DeviceModelLoadedDelegate): [Read-Write]

property on_load_failure: DeviceModelLoadedDelegate

[Read-Write]

Type:

(DeviceModelLoadedDelegate)

property on_model_loaded: DeviceModelLoadedDelegate

[Read-Write]

Type:

(DeviceModelLoadedDelegate)