unreal.AttenuationSubmixSendSettings

class unreal.AttenuationSubmixSendSettings(submix=None, submix_send_method=SubmixSendMethod.LINEAR, submix_send_level_min=0.0, submix_send_level_max=1.0, submix_send_distance_min=400.0, submix_send_distance_max=6000.0, manual_submix_send_level=0.2, custom_submix_send_curve=[])

Bases: unreal.StructBase

Attenuation Submix Send Settings

C++ Source:

  • Module: Engine
  • File: SoundAttenuation.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_submix_send_curve (RuntimeFloatCurve): [Read-Write] The custom Submix send curve to use for distance-based send level.
  • manual_submix_send_level (float): [Read-Write] The manual Submix send level to use. Doesn’t change as a function of distance.
  • submix (SoundSubmix): [Read-Write] Submix to send audio to based on distance.
  • submix_send_distance_max (float): [Read-Write] The max distance to send to the Submix.
  • submix_send_distance_min (float): [Read-Write] The min distance to send to the Submix.
  • submix_send_level_max (float): [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the reverb max send distance.
  • submix_send_level_min (float): [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the submix send distance min.
  • submix_send_method (SubmixSendMethod): [Read-Write] What method to use to use for submix sends.
custom_submix_send_curve

(RuntimeFloatCurve) – [Read-Write] The custom Submix send curve to use for distance-based send level.

manual_submix_send_level

(float) – [Read-Write] The manual Submix send level to use. Doesn’t change as a function of distance.

submix

(SoundSubmix) – [Read-Write] Submix to send audio to based on distance.

submix_send_distance_max

(float) – [Read-Write] The max distance to send to the Submix.

submix_send_distance_min

(float) – [Read-Write] The min distance to send to the Submix.

submix_send_level_max

(float) – [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the reverb max send distance.

submix_send_level_min

(float) – [Read-Write] The amount to send to the Submix when the sound is located at a distance equal to value specified in the submix send distance min.

submix_send_method

(SubmixSendMethod) – [Read-Write] What method to use to use for submix sends.