unreal.AudioImpulseResponse

class unreal.AudioImpulseResponse(outer=None, name='None')

Bases: unreal.Object

UAudioImpulseResponse UAsset used to represent Imported Impulse Responses

C++ Source:

  • Plugin: Synthesis
  • Module: Synthesis
  • File: SubmixEffectConvolutionReverb.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ir_data (Array(float)): [Read-Write] IRData deprecated: Property ‘IRData’ is deprecated.
  • normalization_volume_db (float): [Read-Write] Used to account for energy added by convolution with “loud” Impulse Responses.
ir_data

(Array(float)) – [Read-Write] IRData deprecated: Property ‘IRData’ is deprecated.

normalization_volume_db

(float) – [Read-Write] Used to account for energy added by convolution with “loud” Impulse Responses.