unreal.AudioSynesthesiaNRT

class unreal.AudioSynesthesiaNRT(outer: Object | None = None, name: Name | str = 'None')

Bases: AudioAnalyzerNRT

UAudioSynesthesiaNRT

Defines asset actions for derived UAudioSynthesiaNRT subclasses.

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: AudioSynesthesiaNRT.h

Editor Properties: (see get_editor_property/set_editor_property)

  • duration_in_seconds (float): [Read-Write] The duration of the analyzed audio in seconds.

  • sound (SoundWave): [Read-Write] The USoundWave which is analyzed.