unreal.AutomationEditorTask
Bases: Object
Object
UAutomationEditorTask
C++ Source:
Module: FunctionalTesting
File: AutomationBlueprintFunctionLibrary.h
Query if the Editor task is done
bool
Query if a task was setup
AutomationEditorTask
AutomationEditorTask.is_task_done()
AutomationEditorTask.is_valid_task()
unreal.AutomatedLevelSequenceCapture
unreal.AutomationLibrary