unreal.AvaEditorSettings

class unreal.AvaEditorSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: DeveloperSettings

Motion Design Editor Settings

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheEditor

  • File: AvaEditorSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_include_attached_actors_in_edit_actions (bool): [Read-Write] Whether to Automatically Include the Attached Actors when performing Edit Actions such as Cut, Copy, Duplicate.

  • camera_distance (float): [Read-Write] * Distance from the camera that new actors are created via the toolbox or drag and drop. * Also sets the distance from the origin that new Camera Preview Viewport cameras are created.

  • default_viewport_quality_settings (AvaViewportQualitySettings): [Read-Write] Default viewport quality settings for all newly created Motion Design blueprints.

  • favorite_tools (Array[str]): [Read-Write]

  • keep_relative_transform_when_grouping (bool): [Read-Write] When Grouping Actors with a Null Actor, whether to keep the relative transform of these Actors

  • palette_tabs (Array[AvaPaletteTabSettings]): [Read-Write]

  • viewport_quality_presets (Map[Name, AvaViewportQualitySettings]): [Read-Write] Viewport quality settings user presets.

property auto_include_attached_actors_in_edit_actions: bool

[Read-Write] Whether to Automatically Include the Attached Actors when performing Edit Actions such as Cut, Copy, Duplicate.

Type:

(bool)

property camera_distance: float

[Read-Write] * Distance from the camera that new actors are created via the toolbox or drag and drop. * Also sets the distance from the origin that new Camera Preview Viewport cameras are created.

Type:

(float)

property default_viewport_quality_settings: AvaViewportQualitySettings

[Read-Write] Default viewport quality settings for all newly created Motion Design blueprints.

Type:

(AvaViewportQualitySettings)

property favorite_tools: None

[Read-Write]

Type:

(Array[str])

property keep_relative_transform_when_grouping: bool

[Read-Write] When Grouping Actors with a Null Actor, whether to keep the relative transform of these Actors

Type:

(bool)

property viewport_quality_presets: None

[Read-Write] Viewport quality settings user presets.

Type:

(Map[Name, AvaViewportQualitySettings])