unreal.AvaFontConfig

class unreal.AvaFontConfig(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Ava Font Config

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheTextEditor

  • File: AvaFontManagerSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • favorite_fonts (Array[str]): [Read-Write]

  • show_only_bold (bool): [Read-Write]

  • show_only_italic (bool): [Read-Write]

  • show_only_monospaced (bool): [Read-Write]

property favorite_fonts: None

[Read-Only]

Type:

(Array[str])

property show_only_bold: bool

[Read-Only]

Type:

(bool)

property show_only_italic: bool

[Read-Only]

Type:

(bool)

property show_only_monospaced: bool

[Read-Only]

Type:

(bool)