unreal.AvaRundownMacroKeyBinding

class unreal.AvaRundownMacroKeyBinding

Bases: StructBase

Defines a macro (list of commands) that is assigned to a shortcut key.

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheMedia

  • File: AvaRundownMacroCollection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • commands (Array[AvaRundownMacroCommand]): [Read-Write] List of commands this macro will run.

  • description (str): [Read-Write] Macro description

  • input_chord (InputChord): [Read-Write] Input Key this Macro is bound to.