unreal.AvaRundownMacroKeyBinding
¶
- class unreal.AvaRundownMacroKeyBinding¶
Bases:
StructBase
Defines a macro (list of commands) that is assigned to a shortcut key.
C++ Source:
Plugin: Avalanche
Module: AvalancheMedia
File: AvaRundownMacroCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
commands
(Array[AvaRundownMacroCommand]): [Read-Write] List of commands this macro will run.description
(str): [Read-Write] Macro descriptioninput_chord
(InputChord): [Read-Write] Input Key this Macro is bound to.