unreal.AvaShapeMeshFunctions

class unreal.AvaShapeMeshFunctions(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

FunctionLibrary to Create Ava Shape Meshes and apply them to a Shape Actor.

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheShapes

  • File: AvaShapePrimitiveFunctions.h

classmethod set_rectangle(shape_actor, size, transform) AvaShapeRectangleDynamicMesh

Sets the Shape Actor mesh to Rectangle.

Parameters:
Return type:

AvaShapeRectangleDynamicMesh