unreal.AvaShapeMeshFunctions
¶
- class unreal.AvaShapeMeshFunctions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
FunctionLibrary to Create Ava Shape Meshes and apply them to a Shape Actor.
C++ Source:
Plugin: Avalanche
Module: AvalancheShapes
File: AvaShapePrimitiveFunctions.h
- classmethod set_rectangle(shape_actor, size, transform) AvaShapeRectangleDynamicMesh ¶
Sets the Shape Actor mesh to Rectangle.
- Parameters:
shape_actor (AvaShapeActor) –
size (Vector2D) –
transform (Transform) –
- Return type: