unreal.AvaTranslucentPriorityModifierMode

class unreal.AvaTranslucentPriorityModifierMode

Bases: EnumBase

EAva Translucent Priority Modifier Mode

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaTranslucentPriorityModifier.h

AUTO_CAMERA_DISTANCE: AvaTranslucentPriorityModifierMode

The closer you are from the camera based on camera forward axis, the higher your sort priority will be

Type:

0

AUTO_OUTLINER_TREE: AvaTranslucentPriorityModifierMode

The higher you are in the outline tree, the higher your sort priority will be

Type:

1

MANUAL: AvaTranslucentPriorityModifierMode

Set it yourself

Type:

2