unreal.BlackboardData

class unreal.BlackboardData(outer: Object | None = None, name: Name | str = 'None')

Bases: DataAsset

Blackboard Data

C++ Source:

  • Module: AIModule

  • File: BlackboardData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • keys (Array[BlackboardEntry]): [Read-Write] blackboard keys

  • parent (BlackboardData): [Read-Write] parent blackboard (keys can be overridden)

  • parent_keys (Array[BlackboardEntry]): [Read-Only] all keys inherited from parent chain