unreal.BlendSample

class unreal.BlendSample

Bases: StructBase

Sample data

C++ Source:

  • Module: Engine

  • File: BlendSpace.h

Editor Properties: (see get_editor_property/set_editor_property)

  • animation (AnimSequence): [Read-Write] For linked animations

  • include_in_analyse_all (bool): [Read-Write] Whether or not this sample will be moved when the “analyse all” button is used. Note that, even if disabled, it will still be available for individual sample analysis/moving

  • rate_scale (float): [Read-Write]

  • sample_value (Vector): [Read-Write] blend 0->x, blend 1->y, blend 2->z