unreal.BodyForcesGroup
¶
- class unreal.BodyForcesGroup(apply_gravity: bool = False, damping_multiplier: float = 0.0, stiffness_multiplier: float = 0.0, incompressibility_multiplier: float = 0.0, inflation_multiplier: float = 0.0)¶
Bases:
StructBase
Body Forces Group
C++ Source:
Plugin: ChaosFlesh
Module: ChaosFleshEngine
File: ChaosDeformableTetrahedralComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
apply_gravity
(bool): [Read-Write]damping_multiplier
(float): [Read-Write]incompressibility_multiplier
(float): [Read-Write]inflation_multiplier
(float): [Read-Write]stiffness_multiplier
(float): [Read-Write]