unreal.BoolConverterCondition
¶
- class unreal.BoolConverterCondition¶
Bases:
StructBase
Bool Converter Condition
C++ Source:
Plugin: PropertyAnimatorCore
Module: PropertyAnimatorCore
File: PropertyAnimatorCoreConverterTraits.h
Editor Properties: (see get_editor_property/set_editor_property)
comparison
(BoolConverterComparison): [Read-Write]threshold
(double): [Read-Write]