unreal.BoolConverterCondition

class unreal.BoolConverterCondition

Bases: StructBase

Bool Converter Condition

C++ Source:

  • Plugin: PropertyAnimatorCore

  • Module: PropertyAnimatorCore

  • File: PropertyAnimatorCoreConverterTraits.h

Editor Properties: (see get_editor_property/set_editor_property)

  • comparison (BoolConverterComparison): [Read-Write]

  • threshold (double): [Read-Write]