unreal.BrushEffectTerracing

class unreal.BrushEffectTerracing(terrace_alpha: float = 0.0, terrace_spacing: float = 0.0, terrace_smoothness: float = 0.0, mask_length: float = 0.0, mask_start_offset: float = 0.0)

Bases: StructBase

Brush Effect Terracing

C++ Source:

  • Plugin: Landmass

  • Module: Landmass

  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mask_length (float): [Read-Write]

  • mask_start_offset (float): [Read-Write]

  • terrace_alpha (float): [Read-Write]

  • terrace_smoothness (float): [Read-Write]

  • terrace_spacing (float): [Read-Write]

property mask_length: float

[Read-Write]

Type:

(float)

property mask_start_offset: float

[Read-Write]

Type:

(float)

property terrace_alpha: float

[Read-Write]

Type:

(float)

property terrace_smoothness: float

[Read-Write]

Type:

(float)

property terrace_spacing: float

[Read-Write]

Type:

(float)